If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500. (Use an image-zooming extension like Imagus to … If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. (You can only gain this effect once per turn.) Secret Rare. During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". Each card name is linked to a high-quality image!! A few of the Vampire cards that recently had a price spike are in here. You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to field, but only that monster can attack for the rest of this turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. Shop for Yugioh Dark Saviors. You can only activate 1 "Vampire's Desire" per turn. If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). You can only use each effect of "Donpa, Marksman Fur Hire" once per turn. Rare card list. $ 5.94 DASA-EN054. Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If this card is Special Summoned: You can excavate the top cards of your Deck, equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into the Deck. When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck. You can only use this effect of "Sagitta, Maverick Fur Hire" once per turn. The equipped monster cannot attack directly. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". Zombie/Effect. • Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level from that monster, and if you do, that monster becomes the Level of that sent monster until the end of this turn. If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can discard 1 card "Fur Hire"; draw 1 card. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. Add 1 "Toon" card from your Deck to your hand. $24.91 $1.57 0%. You can only activate 1 "Foolish Burial Goods" per turn. Dark Saviors reinvents the Vampires of Yu-Gi-Oh! If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. You can only use each effect of "Recon, Scout Fur Hire" once per turn. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button! You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. Foolish Burial Goods is another great reprint to have. Activate 1 of these effects. You can only activate 1 "The Monarchs Stormforth" per turn. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn. You can only activate 1 "Vampire Domination" per turn. The equipped monster cannot attack directly. If you Xyz Summon this card by using a monster that is owned by your opponent as material, that monster’s Level is treated as 6. Of the cards on this list, in terms of Side Deck options, this is the card that I most highly recommend having as a pocket three-of not only now but for the foreseeable future. Gains 100 ATK for each Spell in your GY. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. When this monster is Normal Summoned successfully, you can Special Summon 1 "Des Dendle" from your hand. See below for further notes. Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. You can only activate 1 "The Monarchs Stormforth" per turn. Epic card list. When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. When this card is Summoned: You can send 1 DARK monster from your Deck to the GY. dark saviors card list price. Secret Rare. This is a list of accurate translations for all of the card names in the latest OCG set—Deck Build Pack: Dark Saviors. Wicked Stab (Rank 3) is a 2 Mana Cost Common Rogue Spell card from the Forged in the Barrens set. Dark Grepher. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. You cannot Summon other monsters the turn you activate this card (but you can Set). $4.47 $1.00 When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card. You can only activate 1 "Vampire Domination" per turn. If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familar". Super Rare. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Donpa, Marksman Fur Hire" once per turn. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can banish this card from your Graveyard; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. Showing 81–94 of 94 results Sky Striker Ace – Kagari DASA-EN027 – Super Rare. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. Training Fur Hire, Fur All Your Training Needs. Activate this card only if you control no monsters in your Main Monster Zone. You can only use this effect of "Sagitta, Maverick Fur Hire" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. What are your favorite name and artwork from this set? If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card. You can only use each effect of "Wiz, Sage Fur Hire" once per turn. Condition: Near Mint $ 1.99 by DoItBig! 3000); your battling monster gains that much ATK/DEF during that damage calculation only. When this card inflicts Battle Damage to your opponent by battle with a monster: Gain Life Points equal to the amount of Battle Damage inflicted. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". Quests: The return of quests!This time quest cards reward an upgraded Hero Power upon completion. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn. Dark. By rarity: Free card list. There will be 135 new cards coming in Saviors of Uldum expansion. whose Level is lower than target's original Level. You can only use this effect of "Vampire Scarlet Scourge" once per turn. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level from that monster, and if you do, that monster becomes the Level of that sent monster until the end of this turn. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. Final Thoughts. Each time a Spell Card is activated, place 1 Spell Counter on this card. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". Images. When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck. Send 1 Spell/Trap Card from your Deck to the Graveyard. When this card is sent to theGraveyard, while equipped with a card by this effect: Special Summonthis card from the Graveyard. Home; Profil. $2.99 shipping all single card orders in the USA, cards sleeved for extra protection. You can only use each effect of "Sky Striker Ace - Raye" once per turn. When this card is Normal Summoned: You can Special Summon 1 "Des Dendle" from your hand. If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn. Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You can only activate 1 "Foolish Burial Goods" per turn. $0.88. If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use this effect of "Vampire Fraulein" once per turn. It can make a second attack on monsters during each Battle Phase. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster … When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. If a monster(s) "Fur Hire" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster "Fur Hire" from your Deck. This is a Secret Rare. Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even this cards leaves the field). $0.99. Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Spell Power Grasp" per turn. DASA-EN029 Sky Striker Ace – Raye – Super Rare. The Monarchs Stormforth and Reinforcements of the Army have more holo prints now. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. Your opponent cannot target monsters "Fur Hire" you control with card effects, except this one. If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". Once per battle, if your Zombie monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. If this card you control is destroyed by your opponent's card and sent to your Graveyard: You can add 1 Quick-Play Spell Card from your Deck to your hand, except "Quick Booster". You can only use each effect of "Wiz, Sage Fur Hire" once per turn. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". You can only use this effect of "Vampire Fraulein" once per turn. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand with a different name from every card in your GY. Dark Saviors Boxes and Cases Available to Order. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Card Name Rarity Number Dark Saviors Lowest Price (NM) Sky Striker Maneuver - Afterburners! Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on the field, but banish them when they leave the field. If you control no monsters in your Main Monster Zones: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage! Dark Saviors. If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can discard 1 card "Fur Hire"; draw 1 card. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. It gains 800 ATK. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn. If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. The Dark Saviors booster set contains 60 cards, including: 40 Super Rare Cards; 20 Secret Rare Cards; Dark Saviors Fact Sheet: May’s 60-card booster set, Dark Saviors, gives a classic horror movie monster the powers it’s known for and introduces brand-new Deck themes for both novice and advanced Duelists! Check out our great selection and fantastic prices! You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Yugioh has gone on to become one of the top card games in the world and has now surpassed 20 years of competitive play … Then you can add 1 "Spell Power Grasp" from your Deck to your hand. RSS Feeds. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn. Activate this card only if you control no monsters in your Main Monster Zone. whose Level is lower than target's original Level. Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card. Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even this cards leaves the field). Trap. You can only use each effect of "Vampire Familiar" once per turn. (You can only gain this effect once per turn.) If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck. Description. You can only use each effect of "Vampire Retainer" once per turn. You can only use each effect of "Vampire Familiar" once per turn. History Talk (0) Share. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position. Send 1 Spell/Trap from your Deck to the GY. Dark Saviors. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster. If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familar". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". Sky Striker Mecharmory - Hercules Base - Super Rare (1st Edition) Set: Dark Saviors Code: DASA-EN037-1st-edition Sky Striker Mecharmory - Hercules Base - Super Rare (1st Edition) Set: Dark Saviors $0.96. Toggle Deck List; Monster: Vampire Vamp x2. Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". Super Rare. If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY. Target 1 Quick-Play Spell Card in your Graveyard, except "Quick Booster"; shuffle that target into the Deck. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but if you do, only that monster can attack for the rest of this turn. You can only activate 1 "Vampire Awakening" per turn. If this card would be destroyed, you can remove 1 Spell Counter from this card instead. Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster, in addition to your Normal Summon/Set. If this card is Special Summoned: You can excavate the top cards of your Deck, equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into the Deck. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap Card from your Deck to your hand. If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. Draw 2 cards, then banish 1 DARK monster from your hand, or, if you don't have any in your hand, send all cards in your hand to the Graveyard. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap Card from your Deck to your hand. 80 Card Packs; Elise Starseeker Druid Hero; Elise Starseeker card back; Golden Legendary Card; These bundles are available in game up until the expansion launch on August 6th. Super Rare. Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster, in addition to your Normal Summon/Set. You can only activate 1 "Mayhem Fur Hire" per turn. You can only use each effect of "Rafale, Champion Fur Hire" once per turn. You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". By card type Minion card list. If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Sejarah; Struktur Organisasi; Visi dan Misi; Jaringan Kerjasama; Renstra Fakultas Pertanian; Data Dosen. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card.
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